Players who managed to reach Gold or higher in both halves of the set will receive the Fates-themed Triumphant Protector as well! Nicely done.Players who reached Gold or higher at any point in the Fates set will receive the Victorious Protector to me-wow their opponents.Ranked rewards will drop throughout the course of this patch! Voidspawns that arise from summoned units are 25% effective RANKED REWARDS Health Loss Per Second: 100 ⇒ 60 Zeke’s Bleak HeraldĪlly AS Reduction: 25% ⇒ 20% Zz’Rot Portal That arise from summoned units are 50% effective Warmog’s Sacrificial Armor Self Damage: 10% ⇒ 5% of current Health Spectral Spear of Shojinĭamage Penalty: -20% ⇒ -15% Titan’s ResolveĪttack Damage and Ability Power per Stack: 2 ⇒ 3 Unstable Zz’Rot Portal Each time the holder casts their Ability, they deal 15% of their maximum Health to themselves as true damage. The first time the holder casts their Ability each combat, they gain an additional 20% Critical Strike Chance for the remainder of combat (this bonus is also applied to the first Ability cast). REWORKED EFFECT: The holder gains 40% Critical Strike Damage, and magic and true damage from their Ability can critically strike. Revive Health: 80% ⇒ 70% of max Health Ionic Dark SparkĪbility Power per Cast: 5 ⇒ 10 Locket of the Silver Lunariīonus Resistances: 60 ⇒ 70 Sacrificial Gauntlet Renamed to Spectral Giant Slayer Spectral Giant Slayerĭamage Penalty Below Threshold: -15% ⇒ 0% Frozen Dark HeartĪttack Speed Slow Debuff: 50% ⇒ 35% Frozen HeartĪttack Speed Slow Debuff: 35% ⇒ 25% Fallen Guardian Angel Self Burn Per Second: 4% ⇒ 2.5% of max Health Evil Giant Slayer No longer affects the wearer Dragon’s Claw Aurelion Sol’s Q – Starsurge’s stun and R – Voice of Light’s knock-up are no longer delayed by up to 0.Bonus Ability Power: 30 ⇒ 25 Chalice of Maliceīonus Ability Power: 45 ⇒ 40 Dark Shroud of Stillness.Fixed a bug where Sanguine Blade’s “healing from physical vamp against champions” counter so that it accurately displays the amount of healing the user receives.Fixed a bug where the black ticks in the health bars would go missing.Updated the width of Pyke’s E – Phantom Undertow’s VFX to better match the hitbox.Mini Krugs: 17 to 63 (levels one to 18) to 13 to 39 (levels one to 18).Medium Krug: 25 to 93 (levels one to 18) to 20 to 60 (levels one to 18).Bug Krug: 80 to 303 (levels one to 18) to 78 to 234 (levels one to 18).Raptors: 13 to 49 (levels one to 18) to 10 to 30 (levels one to 18).Crimson Raptor: 20 to 74 (levels one to 18) to 20 to 60 (levels one to 18).Smaller Murkwolves: 16 to 59 (levels one to 18) to 10 to 30 (levels one to 18).Gromp: 80 to 253 (levels one to 18) to 35 to 105 (levels one to18).Red Brambleback: 82 to 303 (levels one to 18) to 78 to 234 (levels one to 18).Blue Sentinel: 82 to 303 (levels one to 18) to 78 to 234 (levels one to 18).Change gold values to offset income lost by spawn timers.Change jungle monsters’ health to offset the higher Smite damage.Reduce incoming damage from jungle camps to offset the reduced healing from omnivamp.To top off the jungle changes in Patch 11.10, Riot is adjusting specific jungle camps based on the devs’ “overarching goals.”
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